Mobile gaming industry continues to grow
December 25th, 2010The Windows Phone 7 can integrate with Xbox Live, Sony is planning a Playstation phone, and the iPhone App store continues to spotlight a variety of entertaining games. It’s clear that the mobile gaming industry has come a long way since its humble beginnings, and it’s only expected to grow in the upcoming years. Current estimates expect the industry to bring in over 11 billion by 2015, with over 14 billion spent on in-game virtual goods. This represents an expected shift from the current “pay-per-download” model, which brought in just over 6 billion in 2009. Market research firm Juniper Research pinpoints 2013 as the year when these in-game purchases will exceed download revenues. The shift is expected to come as developers realize that offering games for free is a great way to hook new players, who are then more likely to pay for items within the game itself. A quick wireless internet search on your mobile device will lead to any number of lists of “the best mobile games.” Some good general sites to check out are GameJump.com, EAMobile.com, and GameLoft.com. It’s no wonder that mobile gaming is continuing to grow as an industry. Who doesn’t want something to take their mind off long waits at the airport, in the doctor’s office, or sitting in your living room waiting for your prom date to show up? As more phone developers and companies continue to contribute to this exciting industry, you can bet TonyTalksTech will be keeping an eye out.